In any case, it actually is possible to combine PCM and FM, presumably in a song. But listen to the past version of Palmtree Panic stage, and you’ll see that it’s 100% 4th generation VGM MAGIC. That’s the reason they remained unaltered in the American version of the game while all the redbook audio was replaced by Sega of America. ![]() For example: for whatever reason, the past versions of each level in Sonic CD are PCM. This would also not be acceptable to play on LMH(standard episodes), although some examples of Sega CD are the epitome of classic, beautiful, 4th generation VGM specimens. So in all the FMV games, the system is streaming PCM audio(through the Ricoh, I think). When the Sega CD needed to access the disc, such as when streaming video, it couldn’t also play redbook audio. ![]() By the way, Snatcher does use the Ricoh for samples, even though the Genesis’ chip does most of the heavy lifting.īut there was a third way to utilize the Sega CD’s audio, which was to stream PCM. Games utilizing the sampler in concert with the YM2612 often sounded closer to something like the Sharp X68000 than the Genesis. The sampler was really high quality, and brought the system’s audio more in line with what was standard in arcade titles at the time. ![]() This is in addition to the 16-bit DAC that allows it to play redbook audio. Gabe implied two things I wanted to qualify a bit: That the non-redbook(ie, CD) audio on the system sounds like the Genesis(or that it’s easy to tell the difference), and by extension there are basically two different ways the Sega CD creates audio.įirst, the Sega CD includes a 10-channel Ricoh sampler. Now that I’ve gotten my personal ramblings over with, I have to say that there’s a lot on the Sega/Mega CD that would be perfect on LMH. There are plenty of other shows out there that play everything else, so if I’m feeling chipped out, I have options. Although I know history is a lot messier than that, my own golden age of gaming roughly correlates to Brent and Rob’s, so I’m comfortable with the distinctions. For this creation we call LMH, Brent’s own prerogative was that there be a clean line separating music that could be on the show, and music that couldn’t. Way back when I started listening to LMH, I didn’t personally agree with all of Brent’s Parameters For Legitimacy, but I eventually came to peace with it. Umihara Kawase - Masahito Nakano (Pas De chat), Atsuhiro Motoyama, Shinji Tachikawa) - Umibe Theme - Atelier Double/TNN - Super Famicom - 1994 Sensible Soccer: European Champions - Richard Joseph, Matt Furniss (arr.) - Title Theme - Sensible Software/Renegade - Mega Drive (Europe) - 1993 Ganbare Goemon Kirakira Douchuu: Boku ga Dancer ni Natta Wake - Kazuhiko Uehara, Yukie Morimoto, Tomoya Tomita (guitar) - The Caves - Konami - Super Famicom - 1995 Metal Head - Teruhiko Nakagawa - Emergency - Sega - Sega 32X - 1995 Ganbare Goemon 3: Shishijyuurokubei no Karakuri Manji Katame - Kazuhiko Uehara, Yukie Morimoto, Noriko Takahashi, Jun Funahashi, Tomoya Tomita, Nobuyuki Akena - Stage 5 - Konami - Super Famicom - 1994 Leading Company - Yoshihisa Tomabechi, Mark Soskin (improvised solo) - Luis - Koei - Super Famicom - 1993īattle Mania: Daiginjou - Fumito Tamayama, Yasuyuki Hamada, Yoko Suzuki, Shigenori Masuko - Brawing Up - Vic Tokai - Mega Drive - 1993 Kouryuu Densetsu Villgust Gaiden - Shinichi Tanaka - Town - TOSE/Angel (Bandai) - Famicom - 1993ĭragon Spirit - Shinji Hosoe (Megaten Hosoe) (comp., arr.), Astron Ishii (arr.), Yoshinori Kawamoto (Kawagen) (arr.), Kazuo Noguchi (Thunder Noguchi) (arr.) - Cave Road (Area 5) - Namco - TurboGrafx-16 - 1988 Zaxxon's Motherbase 2000 - Naoshi Kunisawa - Title Screen - Sega - Sega 32X - 1995 ![]() Soul Blazer - Yukihide Takekawa - Mountain of Souls - Quintet/Enix - SNES - 1992 Game - Composer - Song - Company - Console - Year (North American release unless otherwise indicated)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |